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No new posts TGEA/T3D normal mapping to character parts?(Body, arms, etc)

Leathel

10

61

Tue Aug 31, 2010 2:15 pm

Orion View the latest post

No new posts T3D to use item.material

Leathel

13

61

Fri Aug 27, 2010 8:01 pm

Leathel View the latest post

No new posts reference characters model setup

pilotcap232

10

86

Wed Aug 04, 2010 10:49 am

pilotcap232 View the latest post

No new posts dae player character with the kit?

bobzub2

2

112

Fri May 28, 2010 6:08 pm

medafor View the latest post

No new posts Daz 3d for Game Developer

* Nostre *

0

70

Fri May 14, 2010 5:22 pm

* Nostre * View the latest post

No new posts DTS Buildings

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Leathel

17

3896

Mon Apr 12, 2010 7:29 pm

Leathel View the latest post

No new posts Torque Terrains. Anything more can be done with TGEA terrain

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Leathel

16

182

Sun Apr 04, 2010 8:26 pm

medafor View the latest post

No new posts Torque vehicles

hallsofvallhalla

3

103

Wed Mar 24, 2010 7:38 pm

hallsofvallhalla View the latest post

No new posts Cubemap

xapken

10

126

Fri Mar 19, 2010 2:37 am

TaylorP View the latest post

No new posts L3DT and T3d

bobzub2

9

159

Fri Mar 12, 2010 4:47 pm

bobzub2 View the latest post

No new posts LightSlot

darkbow

10

113

Tue Mar 09, 2010 1:25 am

bobzub2 View the latest post

No new posts Milkshape Advice

TheClaus

2

46

Wed Mar 03, 2010 9:53 pm

bobzub2 View the latest post

No new posts Ecstasy Motion and the kit bones

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xerves

23

269

Fri Feb 26, 2010 9:53 pm

Leathel View the latest post

No new posts flight?

Puffinoftheworld

4

69

Thu Feb 25, 2010 5:07 am

Puffinoftheworld View the latest post

No new posts playable char issue

darkbow

12

185

Mon Feb 15, 2010 1:31 am

xapken View the latest post

No new posts Constructor brush basics

xapken

1

48

Sun Feb 14, 2010 5:30 am

Lunchbox View the latest post

No new posts half face texture for symmetrical objects

pilotcap232

1

64

Sat Jan 30, 2010 4:07 pm

pilotcap232 View the latest post

No new posts Tunnels dissappear at lowest visible distance

Leathel

9

108

Tue Jan 26, 2010 12:05 am

Leathel View the latest post

No new posts .dts shadows?

Leathel

5

67

Sun Jan 17, 2010 2:32 pm

TaylorP View the latest post

No new posts green Light?

Leathel

7

107

Tue Dec 22, 2009 4:14 am

Leathel View the latest post

No new posts player mesh hiding

darkbow

6

158

Fri Dec 11, 2009 3:16 am

xerves View the latest post

No new posts Setup VS2008 to build pytgea.pyd

darkbow

2

137

Fri Dec 04, 2009 11:03 pm

darkbow View the latest post

No new posts Underground zones and lowering visible distance?

Leathel

7

103

Tue Nov 24, 2009 1:23 am

TaylorP View the latest post

No new posts Pets

Woldoc

8

205

Mon Nov 23, 2009 3:51 pm

Woldoc View the latest post

No new posts Per Character Start - All Realms

Woldoc

2

103

Mon Nov 23, 2009 5:35 am

Woldoc View the latest post

No new posts Using Torque GG assets?

Leathel

2

122

Wed Oct 28, 2009 1:46 pm

Leathel View the latest post

No new posts Hide Mesh view app?

Leathel

1

72

Tue Oct 20, 2009 3:34 pm

TaylorP View the latest post

No new posts Performance difference in difs light mapped vs lights

Leathel

13

147

Fri Oct 16, 2009 5:29 pm

Leathel View the latest post

No new posts SOLVED. How do I make a cave pitch dark inside

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medafor

16

328

Tue Oct 13, 2009 1:19 am

darkbow View the latest post

No new posts 2 Dialog questions..

darkbow

2

87

Sat Oct 03, 2009 12:11 pm

darkbow View the latest post

No new posts Shoulders and Back mmokit

darkbow

1

122

Sat Oct 03, 2009 12:45 am

TaylorP View the latest post

No new posts documentation guide on how to install. and i have come to G1

hoffifi

7

964

Wed Sep 23, 2009 5:11 pm

xerves View the latest post

No new posts Lights?

Leathel

7

1422

Thu Feb 26, 2009 1:35 pm

Dark Bane Studios View the latest post

No new posts Export Tree out of Milkshape to DTS

Leathel

2

412

Wed Feb 04, 2009 6:48 pm

Leathel View the latest post

No new posts Blender and TGEA 1.8 a good match?

OldRod

1

477

Sun Jan 11, 2009 5:36 pm

Dark Bane Studios View the latest post

No new posts Scripts, entering my models and "Events"

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DavidDaKing

15

2324

Tue Jun 17, 2008 4:10 am

DavidDaKing View the latest post

No new posts Torque Scripting and Torque Script

svothe

7

1748

Sat Apr 19, 2008 11:06 am

svothe View the latest post

No new posts Animations

Jongste

1

817

Wed Mar 12, 2008 1:04 pm

Owyn View the latest post

No new posts Problem loading mission files.

LorgonJortle

3

930

Mon Mar 10, 2008 10:44 pm

hallsofvallhalla View the latest post

No new posts Placing objects problem

drlupu

4

1087

Thu Feb 21, 2008 4:48 am

Owyn View the latest post

No new posts How to ake a trigger?

LorgonJortle

0

677

Sun Feb 10, 2008 6:32 pm

LorgonJortle View the latest post

No new posts would this be consider something from the c++ language

flameking343

4

1169

Mon Dec 24, 2007 2:52 pm

antpublish View the latest post

No new posts Constructor exporting missing brushes

Leathel

1

924

Sat Oct 13, 2007 2:57 pm

hallsofvallhalla View the latest post

No new posts FoHO Large city question

[ Go to pageGo to page: 1, 2 ]

Leathel

20

4177

Tue Oct 09, 2007 4:48 pm

Dark Bane Studios View the latest post

No new posts Terrain issue

Leathel

4

1315

Thu Sep 20, 2007 4:55 am

Owyn View the latest post

No new posts Doors and Windows in .dif

Leathel

11

2231

Tue Sep 11, 2007 5:59 pm

Dark Bane Studios View the latest post

No new posts Dif Textures?

Leathel

6

1598

Sun Sep 09, 2007 8:23 pm

Leathel View the latest post

No new posts Torque .dif format

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Leathel

26

5930

Fri Sep 07, 2007 12:47 pm

Leathel View the latest post

No new posts map2dif troubles

CynicalGaming

8

1972

Tue Aug 07, 2007 4:20 am

CynicalGaming View the latest post

No new posts question for anybody that uses deleD and 3dworldstudio

CynicalGaming

0

949

Mon Aug 06, 2007 1:40 am

CynicalGaming View the latest post

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