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| Topics |
Author |
Replies |
Views |
Last post |
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TGEA/T3D normal mapping to character parts?(Body, arms, etc)
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Leathel |
10 |
61 |
Tue Aug 31, 2010 2:15 pm
Orion
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T3D to use item.material
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Leathel |
13 |
61 |
Fri Aug 27, 2010 8:01 pm
Leathel
|
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reference characters model setup
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pilotcap232 |
10 |
86 |
Wed Aug 04, 2010 10:49 am
pilotcap232
|
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dae player character with the kit?
|
bobzub2 |
2 |
112 |
Fri May 28, 2010 6:08 pm
medafor
|
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Daz 3d for Game Developer
|
* Nostre * |
0 |
70 |
Fri May 14, 2010 5:22 pm
* Nostre *
|
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DTS Buildings
[ Go to page: 1, 2 ]
|
Leathel |
17 |
3896 |
Mon Apr 12, 2010 7:29 pm
Leathel
|
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Torque Terrains. Anything more can be done with TGEA terrain
[ Go to page: 1, 2 ]
|
Leathel |
16 |
182 |
Sun Apr 04, 2010 8:26 pm
medafor
|
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Torque vehicles
|
hallsofvallhalla |
3 |
103 |
Wed Mar 24, 2010 7:38 pm
hallsofvallhalla
|
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Cubemap
|
xapken |
10 |
126 |
Fri Mar 19, 2010 2:37 am
TaylorP
|
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L3DT and T3d
|
bobzub2 |
9 |
159 |
Fri Mar 12, 2010 4:47 pm
bobzub2
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LightSlot
|
darkbow |
10 |
113 |
Tue Mar 09, 2010 1:25 am
bobzub2
|
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Milkshape Advice
|
TheClaus |
2 |
46 |
Wed Mar 03, 2010 9:53 pm
bobzub2
|
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Ecstasy Motion and the kit bones
[ Go to page: 1, 2 ]
|
xerves |
23 |
269 |
Fri Feb 26, 2010 9:53 pm
Leathel
|
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flight?
|
Puffinoftheworld |
4 |
69 |
Thu Feb 25, 2010 5:07 am
Puffinoftheworld
|
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playable char issue
|
darkbow |
12 |
185 |
Mon Feb 15, 2010 1:31 am
xapken
|
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Constructor brush basics
|
xapken |
1 |
48 |
Sun Feb 14, 2010 5:30 am
Lunchbox
|
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half face texture for symmetrical objects
|
pilotcap232 |
1 |
64 |
Sat Jan 30, 2010 4:07 pm
pilotcap232
|
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Tunnels dissappear at lowest visible distance
|
Leathel |
9 |
108 |
Tue Jan 26, 2010 12:05 am
Leathel
|
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.dts shadows?
|
Leathel |
5 |
67 |
Sun Jan 17, 2010 2:32 pm
TaylorP
|
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green Light?
|
Leathel |
7 |
107 |
Tue Dec 22, 2009 4:14 am
Leathel
|
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player mesh hiding
|
darkbow |
6 |
158 |
Fri Dec 11, 2009 3:16 am
xerves
|
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Setup VS2008 to build pytgea.pyd
|
darkbow |
2 |
137 |
Fri Dec 04, 2009 11:03 pm
darkbow
|
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Underground zones and lowering visible distance?
|
Leathel |
7 |
103 |
Tue Nov 24, 2009 1:23 am
TaylorP
|
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Pets
|
Woldoc |
8 |
205 |
Mon Nov 23, 2009 3:51 pm
Woldoc
|
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Per Character Start - All Realms
|
Woldoc |
2 |
103 |
Mon Nov 23, 2009 5:35 am
Woldoc
|
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Using Torque GG assets?
|
Leathel |
2 |
122 |
Wed Oct 28, 2009 1:46 pm
Leathel
|
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Hide Mesh view app?
|
Leathel |
1 |
72 |
Tue Oct 20, 2009 3:34 pm
TaylorP
|
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Performance difference in difs light mapped vs lights
|
Leathel |
13 |
147 |
Fri Oct 16, 2009 5:29 pm
Leathel
|
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SOLVED. How do I make a cave pitch dark inside
[ Go to page: 1, 2 ]
|
medafor |
16 |
328 |
Tue Oct 13, 2009 1:19 am
darkbow
|
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2 Dialog questions..
|
darkbow |
2 |
87 |
Sat Oct 03, 2009 12:11 pm
darkbow
|
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Shoulders and Back mmokit
|
darkbow |
1 |
122 |
Sat Oct 03, 2009 12:45 am
TaylorP
|
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documentation guide on how to install. and i have come to G1
|
hoffifi |
7 |
964 |
Wed Sep 23, 2009 5:11 pm
xerves
|
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Lights?
|
Leathel |
7 |
1422 |
Thu Feb 26, 2009 1:35 pm
Dark Bane Studios
|
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Export Tree out of Milkshape to DTS
|
Leathel |
2 |
412 |
Wed Feb 04, 2009 6:48 pm
Leathel
|
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Blender and TGEA 1.8 a good match?
|
OldRod |
1 |
477 |
Sun Jan 11, 2009 5:36 pm
Dark Bane Studios
|
 |
Scripts, entering my models and "Events"
[ Go to page: 1, 2 ]
|
DavidDaKing |
15 |
2324 |
Tue Jun 17, 2008 4:10 am
DavidDaKing
|
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Torque Scripting and Torque Script
|
svothe |
7 |
1748 |
Sat Apr 19, 2008 11:06 am
svothe
|
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Animations
|
Jongste |
1 |
817 |
Wed Mar 12, 2008 1:04 pm
Owyn
|
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Problem loading mission files.
|
LorgonJortle |
3 |
930 |
Mon Mar 10, 2008 10:44 pm
hallsofvallhalla
|
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Placing objects problem
|
drlupu |
4 |
1087 |
Thu Feb 21, 2008 4:48 am
Owyn
|
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How to ake a trigger?
|
LorgonJortle |
0 |
677 |
Sun Feb 10, 2008 6:32 pm
LorgonJortle
|
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would this be consider something from the c++ language
|
flameking343 |
4 |
1169 |
Mon Dec 24, 2007 2:52 pm
antpublish
|
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Constructor exporting missing brushes
|
Leathel |
1 |
924 |
Sat Oct 13, 2007 2:57 pm
hallsofvallhalla
|
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FoHO Large city question
[ Go to page: 1, 2 ]
|
Leathel |
20 |
4177 |
Tue Oct 09, 2007 4:48 pm
Dark Bane Studios
|
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Terrain issue
|
Leathel |
4 |
1315 |
Thu Sep 20, 2007 4:55 am
Owyn
|
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Doors and Windows in .dif
|
Leathel |
11 |
2231 |
Tue Sep 11, 2007 5:59 pm
Dark Bane Studios
|
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Dif Textures?
|
Leathel |
6 |
1598 |
Sun Sep 09, 2007 8:23 pm
Leathel
|
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Torque .dif format
[ Go to page: 1, 2 ]
|
Leathel |
26 |
5930 |
Fri Sep 07, 2007 12:47 pm
Leathel
|
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map2dif troubles
|
CynicalGaming |
8 |
1972 |
Tue Aug 07, 2007 4:20 am
CynicalGaming
|
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question for anybody that uses deleD and 3dworldstudio
|
CynicalGaming |
0 |
949 |
Mon Aug 06, 2007 1:40 am
CynicalGaming
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